Parazonium
"These vehicles look interesting. Who could they belong to?" Priscilla asked, flying around the mysterious continent. Suddenly, the vehicles moved and they started to shoot at her. Thus, Priscilla, a magical girl from the wonderland, flies alone against ancient technology of World War 2 era.
Can you find two angels to help you get the perfect score of 44,600?
Press S to start the game while in the attract screen.
Press Z to shoot. Press X to bomb. Press R to restart while in-game.
Prototype version. Made with GameMaker Studio 2.
2nd February 2025: build 1
3rd Februrary 2025 (Just before gamejam deadline!!!): build 2 (Added bombs, made 1P GUI working and finished building the boss)
Custom music by Bunnies (https://bunnies-portfolio.carrd.co/)
Stock sound effects by SubspaceAudio (https://opengameart.org/content/512-sound-effects-8-bit-style)
I want to thank my friends for supporting me throughout this tough month of Anime Gamedev Gamejam #1. This is my best creative work ever during the 3rd February build's release, thanks to me buying the Wacom One Small drawing tablet, it turned out to be surprisingly good with pixel art. Uhhh it only has an A6 working size! But it's the cheapest retail Wacom tablet I could get. Aaaand what a difference it made :O it's almost night and day compared to mouse for drawing
Comments
Log in with itch.io to leave a comment.
Really engaging, the sonic speed enemies were like a jumpscare first time but it kept me hooked.
Managed to clear the demo and take revenge, I enjoyed it a lot.
Appreciate the very visible bullet and enemy colors, even at their speed I was able to dodge them.
Couldn't find the fairies doe :kyaruweepingatherfailure:
Good job!!!!
Ooooof I guess I hid fairies too well. Maybe. Idk. I didn't see the other fairyvreports so far.
Thank you very much for playing!
Fast paced pixel art Shmup. The music is nice and full of energy. Bomb mechanics take some time to get used to. Need to hold it until the moment you want it to go off. High difficulty but fun. Great work!
Thanks! I designed bombs after Fire Shark.